Sherwood: A Game of Outlaws and Arcana

R. Rook Studio

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Gather your band of rogues, misfits, and spell-slingers—it’s time to head to Sherwood. This zine-sized RPG puts you in the boots of legendary outlaws with a touch of arcane flair. Using a simple 2d6 system, you’ll be dueling corrupt sheriffs, weaving wild magic, and deciding whether you’re fighting for justice, glory, or just a decent meal. With two ready-to-run adventures and no limits on who your outlaw can be, Sherwood is all about freedom—on the table and in the story. Steal from the rich, give to the poor, or maybe just keep it all and buy more dice.

    FAQ: About This RPG Book

    Do I need other books to use this?
    Core rulebooks (Player's Handbook, Core Rulebook) are standalone. Supplements, adventures, and expansions typically require the core rules. Check the product description for requirements.
    Is this compatible with D&D 5th Edition?
    Check the product's system — D&D 2024 books are backward compatible with 5E. Other systems (Pathfinder, Call of Cthulhu, etc.) use their own rules and are not interchangeable with D&D.
    Can I run this for my group?
    Adventure modules come ready to play with minimal prep. Sourcebooks expand options for players and DMs. Our staff are experienced GMs — stop by for advice!