Thorny Games
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"Sign: A Game About Being Understood" is a deeply moving role-playing game that transports players to 1970s Nicaragua, a time when the country had no form of sign language. This game is inspired by the true story of fifty deaf children who were brought together at an experimental school in Managua and created their own language to communicate. Players experience this profound journey of creating and understanding a new form of expression. The game includes 68 large format cards, beautifully laid out by Brennen Reece with evocative art by Miranda Meeks, and a facilitator's guide designed as a teacher's booklet, allowing for an immersive experience with minimal preparation. "Sign" is more than a game; it's an exploration of language, communication, and community.