Wilderfeast

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Embrace the wild within and literally become part of the natural world by making it part of you, dive into Wilderfeast™, an epic RPG where you'll fight for the balance of nature in a truly unique way!

In Wilderfeast™, players take on the role of Wilders, mutated rangers who roam the land trying to stop "the frenzy"—an eldritch virus that turns kaiju-esque monsters violent and self-destructive before leaping to even stronger hosts. Your life as a Wilder is an exhilarating cycle:

  • You hunt monsters, with your trusted pack of other wilders and an oversized cooking utensil firmly in hand.

  • You cook monsters, using secret techniques to purify the frenzy that corrupts them. Each monster you eat changes you, granting permanent mutations and pushing you further towards your monstrous side.

  • You feed monsters, healing and comforting those you can, striving to bring balance back to the One Land.

Gameplay in Wilderfeast™ alternates between high-intensity Journeys (focused on travel and combat) and low-intensity Downtime (perfect for rest and roleplay). In both phases, conflicts are resolved with a simple but flexible dice pool system built around a core idea: Humans use d8, and monsters use d20. Wilders are both, so you get to choose which side to embrace when taking Tests: will you focus up and stay true to your human side, or go wild and unleash the monster in you?

The Wilderfeast™ Core Book is a robust, beautiful 316-page hardcover book, bursting with full-color art throughout. It includes:

  • Fast and robust character creation, offering 6 Tools (each with its own unlockable Traits), 8 Specialties, and suggestions for crafting a deep, three-course backstory. You'll start with strong connections to the One Land and your fellow Wilders.

  • A core gameplay loop that brilliantly combines following a monster's trail, hunting it down, and cooking it to gain permanent mutations, all interspersed with free play that truly encourages player creativity.

  • 40 different Monsters, each with unique Traits, specific Body Parts for harvesting, and distinct Behaviors that ensure every hunt is a unique challenge.

  • A comprehensive travel guide exploring the diverse regions of the One Land and the Sen Coast, complete with detailed maps and extensive tables of cooking ingredients.

  • The Last Chamig, a set of four standalone scenarios that can also be played as an overarching campaign. These accessible and easy-to-set-up scenarios are designed to introduce both Guides (GMs) and Wilders to the game system, coming with fully-detailed maps, monster stat blocks, pregenerated characters, and a clear set-list of events.

  • Essential advice for running the game, including recommended safety tools, tips for creating your own unique monsters and regions, and player-empowering mechanics to help your group define the adventures they truly want to have. Do you want to steward the wild, get stronger, protect your community, or explore ruins from the ancient past?

 

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