Pathfinder Adventure Path #205: Singer, Stalker, Skinsaw Man (Curtain Call 2 of 3)

Paizo, Inc.

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The show must go on! As your opera heads into production, sinister forces threaten to bring down the curtain permanently in this thrilling second chapter of the Curtain Call Adventure Path.

Adventure Features:

  • Designed for four 14th-level characters
  • Second chapter in the three-part Curtain Call series
  • Combines theatrical production with high-level adventure

Key Adventure Elements:

  • Manage a complex opera production
  • Investigate mysterious acts of sabotage
  • Deal with backstage drama and intrigue
  • Track down a dangerous stalker
  • Balance budgets while battling evil

Includes:

  • Complete adventure scenario
  • Extensive article about Arshea, demigod of freedom and beauty
  • New theater-themed spells
  • Unique magical items
  • Four new manipulative monsters
  • Full-color maps and illustrations

This adventure provides:

  • Complex mystery elements
  • High-stakes production management
  • Theatrical roleplaying opportunities
  • Challenging combat encounters
  • Multiple investigation paths

Can you keep the show running while uncovering the identity of a mysterious saboteur? With opening night approaching and danger lurking in every shadow, your skills both on and off stage will be put to the ultimate test!

Part 2 of 3 in the Curtain Call Adventure Path.

Also in the Pathfinder Adventures series: Pathfinder 2E Adventure Path: Abomination Vaults, Pathfinder 2E Adventure: Crown of the Kobold King (Hardcover), Pathfinder Adventure Path #204: Stage Fright (Curtain Call 1 of 3), and Pathfinder Adventure Path #206: Bring the House Down (Curtain Call 3 of 3).

FAQ: About This RPG Book

Do I need other books to use this?
Core rulebooks (Player's Handbook, Core Rulebook) are standalone. Supplements, adventures, and expansions typically require the core rules. Check the product description for requirements.
Is this compatible with D&D 5th Edition?
Check the product's system — D&D 2024 books are backward compatible with 5E. Other systems (Pathfinder, Call of Cthulhu, etc.) use their own rules and are not interchangeable with D&D.
Can I run this for my group?
Adventure modules come ready to play with minimal prep. Sourcebooks expand options for players and DMs. Our staff are experienced GMs — stop by for advice!